Alsthetic Two Betrayals (OS Required)



– Section: Modified Singleplayer
– Author: Altheros
– Description: It’s finally here and done (By that I mean I’m too lazy to continue adding more new content in it) After a recent return to Halo last month I have no Idea on what to do and I felt like the tags that I have done back in 2015 weren’t really used that much and I thought to myself that It could probably be the time to put them to use but then again I felt lazy so I modded c40 using my content but this is isn’t some simple tag swapping I’ve added a few twists in the original level so It feels like a newer and different level and this is something I’ve done in just a week and a half cause I am lazy and have other priorities so I don’t want you to expect so much from this but maybe I’ll do something better next time if I have all the free time and motivation.

Notes :
-Human and Elite Combat Forms aren’t the same vanilla flood in the original campaign, they now they take cover and evade and throw grenades.
-Brute Combat Forms differ from the Human and Elite Combat Forms. They move faster and melee faster but they don’t resurrect.
-The Flood Carrier carries more infection forms.
-The Flood Juggernaut carries Brute Combat Forms and Carrier Forms.
-The Combat Forms are destroyable and deal minimum damage, If they are destroyed while still alive they don’t drop weapons and I couldn’t do something about this. (X)
-Plasma weapons and the sentinel beam deals more damage to the flood like in Halo 3.
-The major Sentinel beam sets objects on fire.
-The Brute’s helmets can be destroyed and leaving them vulnerable to headshots even if they still have their power armor and this also applies to the chieftains.
-The firebomb grenade works differently and more weirdly and I didn’t spend time to fix it. (X)
-The Flood Juggernaut and Tank is more likely to be just bullet sponge chargers and has nothing special to them due to lack of tweaking to their actors and lack of animations. (X)
-The Flood Ranged Form lacks animations. (X)
-You will never ran out of heavy weaponry and resources and this is something that removes the challenge even tho the encounters gets harder. (X)
-Sometimes the checkpoints don’t save and you will likely return to a more earlier checkpoint so make sure you clear all the encounters and don’t skip, skipping the enemies ruins the whole purpose of the game. This is an fps not a racing game.
-Easy Difficulty has been removed and replace with a different normal difficulty where the enemies are more skilled while still retaining the normal damage modifier.

– Original Release Date: 12/19/17
– Map Name: c40.yelo
– Size: 269mb
1 Star2 Stars3 Stars4 Stars5 Stars (4 votes, average: 4.75 out of 5)

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